Huxley2

multiplayer vr escape room

While working for Trotzkind Immersive Studio in Berlin, I was responsible for manual 3D character animation and motion capture recordings of the main characters. 

I was involved in the production from the very beginning – from working in the writers room, through prototyping via acting exercises, through long production days until the final product.

Listed in the credits as „motion capture technician”, I set up the motion capture studio, directed the recordings with actors, adapted and cleaned the motion capture data and implemented them in the game in constant cooperation with sound designer and programmers. 

HUXLEY 2 is a mix of live escape multiplayer game and virtual reality game. In HUXLEY the players are transported to space station in the year 3007. The world no longer exists as it used to. People have been replaced by machines. The environment has been destroyed. As the last survivors, players have 44 minutes to complete their mission and reverse the apocalypse.

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